As the Computer Science and Technology Department continues to develop new social events for students, this fall semester Kyle Burke began hosting a weekly Board Game Lunch upstairs in one of the department’s Systems Lab. Both students and department faculty were invited to come and participate.
Each week students play a variety of games including Booleo, Castle Panic, Blokus, Tsuro, Tetris Link, Hanabi, and many more. These games are based on different mathematical principles and concepts important to CS and IT students and also help to develop algorithmic-thinking skills. There are also many cooperative games designed to develop a sense of teamwork between the players. When asked why he liked running a weekly game lunch Kyle said “It’s great to be able to talk to my students and colleagues in a non-coursework setting. I also really like being able to discuss the strategies that go into these games.”
For more details about when and where to attend the weekly game lunch head over to Kyle’s Board Game Lunch page.